Abandoned Lab

Lead Level Designer, Sound Designer & Programmer
Febuary 2025 - March 2025
Game Link Here
GDD Link Here
Project Description:

A 3D Sci-Fi Action-Adventure game. Navigate through an abandoned lab in order to find a cure to a virus that has humanity on the brink of extinction. Be careful, however there are killer robots guarding it. You must evade them and hide to make it out alive and save humanity.

Skills Used:

Level Design & Layout Planning | Environmental Design & Set Dressing | Sound Design & Post-Processing | UI & UX Design | Player Interaction Programming

Challenges:

Our team was made up of artists and level designer leaving no programmers, As a challenge I split the role of programmer and learned how to  

What I Did:

I designed the layout of an overgrown lab to create a mysterious and immersive environment, using custom assets from our team of artists to bring the abandoned setting to life. I also developed the UI, ensuring a seamless player experience, and implemented the player controller to create responsive and intuitive movement. Additionally, I designed the collection system, allowing players to interact with the environment and uncover hidden details. To enhance the atmosphere, I handled lighting and post-processing, using dynamic lighting and subtle visual effects to heighten the sense of intrigue and discovery. I also curated and implemented sound effects that fit the theme of the level, reinforcing the eerie and abandoned atmosphere.

What I Learned:

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Videos & Screenshots

Level Concept

Final Level Layout

Post-Processing Effects

Set Dressing

UI Designs